Paola AscanioinBootcampSpatial UX: Designing a VR Medical Training and Sales Experience for a Global Electronics…Recently, I teamed up with the superheroes 🦸 at M-Brain Entertainment (no capes, just VR headsets!) to whip up an immersive VR training…8 min read·Oct 8, 2023--1--1
Paola AscanioinUX CollectiveCharacter creation UXA guide to CCIs in game design.8 min read·Aug 16, 2023----
Paola AscanioinBootcampStakeholder Interviews In 5 Easy Steps with Sample QuestionsHow to conduct a stakeholder interview — a step-by-step guide5 min read·Mar 13, 2023----
Paola AscanioinUX CollectiveA human-centered design approach to the 1,000-floor elevator challengeInside the step-by-step process to human-centered design phases16 min read·May 8, 2020--7--7
Paola AscanioinUX CollectiveRe-designing a mobile AR experience for athletes — a UX case studyA couple of months ago I was contacted by the Unreal Engine 4 experts over at Code-HQ to redesign Nchworm an augmented reality fitness and…9 min read·Oct 25, 2019--2--2
Paola AscanioinUX CollectiveA step-by-step guide to agnostic UX personas — free downloadableDon’t boot off personas just yet create age, gender, and location agnostic personas instead6 min read·May 17, 2019--2--2
Paola AscanioinUX CollectiveA UX guide to designing better mood boardsSetting the mood is a very important step for any design project. It helps designers and stakeholders get on the same page for the visual…7 min read·Apr 10, 2019--1--1
Paola AscanioinUX Collective3 free team building resources for creativesUnleash the potential of your design team with these three management resources for creatives, no funding necessary.3 min read·Feb 5, 2019----
Paola AscanioinUX CollectiveDesigning a CSA food app in 3 days — a UX case studyA couple of weeks back I was tasked with designing a digital solution for the food industry. Now here’s the catch: it had to be done in…8 min read·Feb 2, 2019--32--32